1.29.2026
We will be releasing several updates in v1.6 to update and overhaul shaders and FX in the coming weeks. *Warning, this may impact some saved scene files.
1.27.2026
We are currently updating our UI to add 2 new panels for show control widgets. We are currently in the design phase and some features may changes. Currently we are working towards: Fade in/out, strobing, time dilation, trigger groups, light groups, sequencers and larger and easier to operate UI.
1.03.2026
MXR PRO is now available with massive backend updates, UE5 asset import via PAK, Spout input, Blackmagic capture card support, tons of new FX and shaders, PTZ camera controls, AR camera tracking via FreeD, and so, so much more.
9.15.2025
MXR PRO is now available with massive backend updates, UE5 asset import via PAK, Spout input, Blackmagic capture card support, tons of new FX and shaders, PTZ camera controls, AR camera tracking via FreeD, and so, so much more.
10.08.2024
We added Spout support allowing video output to Resolume. We can't wait to see what you guys use this to create!
9.06.2024
In this up date, real-time 3D content is routed to an offline diffusion models available as a DLC. The generated video is then routed back into MXR for up sample and presentation on secondary screens. Benchmarking real-time genAI visuals up sampled to 4k is averaging 45 fps on a single RTX 4090.